png compatibility?
png compatibility?
I have in the past successfully made animations in mmb by using the replaceimage command in a script to bring in a series of .bmp images. Today I tried to do the same thing with .png images, and couldn't make it work. Is this inherent in the system, or am I missing something?
Re: png compatibility?
Help file tell about JPEG or BMP..
Replaces current image of specified Bitmap, HotSpot or Polygonal HotSpot object with an external JPEG or BMP file.