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Re: Reactor Player for PHOTOSHOP

Posted: Tue Jun 27, 2017 2:33 am
by minstrel
Both 'Reactor Player' and 'Plugin Bridge' are working in my Affinity Photo...

Are you certain that you converted the 'image' after you 'place' it into AP? It needs to be rasterized for any plugin to work [right click layer - rasterize].

If it is not rasterized all plugins listed will be 'grayed' out, thus unusable.

Hope that helps.

Re: Reactor Player for PHOTOSHOP

Posted: Sat Mar 31, 2018 5:52 pm
by Allex
I managed to import my own old effects.
But to open and apply does not work .. why?
Photoshop CS5

Re: Reactor Player for PHOTOSHOP

Posted: Sat Apr 21, 2018 1:20 pm
by shawnlau
I recently purchased Photo-reactor and the the Photoshop plugin. I'm a graphics programmer ( hobbyist) and was disappointed to find that the .dlls created with the Photo-reactor SDK can't be used with the Reactor player. I have to believe if the ability to use the user created .dlls in the Reactor player existed, interests in both products would increase dramatically. One of the problems with writing plugins for Photoshop is the lack of documentation and the examples included in the Photoshop SDK are archaic. Writing plugins for Photo-Reactor is quite easy , with many thanks going to Andy Dansby and his wonderful documentation and examples (Adobe could take lessons from him). If the Reactor Player Photoshop plugin could use the .dll files created with the Photo-Reactor SDK , it would be a perfect answer for those wanting to create a Photoshop plugin but not willing to weed through thousands of pages of documents on how to communicate with Photoshop or set up Visual Studio to even compile the plugin.

Right now I know of only two alternatives-Photo-Reactor and Filter Forge (which is exasperatingly slow). If you could improve the plugin to use .dlls placed in its folder, it would be one awesome tool.

Re: Reactor Player for PHOTOSHOP

Posted: Sat Jun 08, 2019 11:10 am
by andydansby
Thanks for the kind words on my tutorials. Since I was learning C at the time, it’s written from the perspective of someone learning the language. My start in my hobby of programming gets its roots from PhotoReactor. For this I am extremely grateful to Oscar and his intuitive software.

I learned more from programming PhotoReactor plug-ins than I have learned from any other source. I have to maintain that the other major use for PhotoReactor is learning to program.

Thank you Oscar

Andy Dansby.

Re: Reactor Player for PHOTOSHOP

Posted: Thu Jun 20, 2019 8:55 am
by gregpoulsennn
Most of all I liked the information about the first the Reactor Player doesn't run in the same memory space as Photoshop so there is no memory collision (and for example in case of the Reactor Player crash, it will have no effect on Photoshop), second - and this is a nice one, if you still use 32bit photoshop on 64 bit system, the reactor plugin can run in 64 bit mode directly from 32 bit photoshop giving you benefit of the computer 64bit OS.

Re: Reactor Player for PHOTOSHOP

Posted: Thu Sep 03, 2020 8:22 am
by malkovich
I have been looking for this information for a long time, I was very surprised when I found it here.
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