Share Your Flows Here:

Powerful Nodal photo and image editor
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Joined: Sat Oct 30, 2010 7:55 pm
Location: Ohio

Re: Share Your Flows Here:

Post by Lugi »

bergen-1210409_1920_Final.jpg (831.92 KiB) Viewed 12066 times
Posts: 39
Joined: Tue Nov 22, 2016 6:26 pm

Re: Share Your Flows Here: neural network deep learning

Post by tartine78 »

sfriedman39 wrote:I have a challenge for anyone. I created this effect in Prisma and really like it. Can anyone come up with a workflow in reactor that could duplicate it?

Seems that this process is based on neural network deep learning
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Joined: Wed Apr 05, 2017 10:04 pm

Re: Share Your Flows Here:

Post by bcgreen24 »

This is awesome, but-- I keep getting a message overlaid on the 'Final Output' image that says "Missing: c:\Users\bcgreen\Documents\PhotoReactor\Textures\canvas B (1).jpg" when using some of these flows. I check that directory, and sure enough, there is nothing in the 'Textures' directory. Where can I grab these files?

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Joined: Sun Dec 10, 2017 5:37 pm

Re: Share Your Flows Here:

Post by YOUK34 »

je trouve le principe de Photoreactor très intéressant ... mais déroutant. Tout de fois cela ressemble à de la programmation avec des boites noires.

Une possibilité de s'échanger des effets à travers un flux incorporé à une image est un moyer séduisant et particulièrement protique.
Toutefois malgré mes recherche, je ne trouve pas beaucoup de partage de flux. C'est dommage car ça permettrait de progresser en examinant ce que d'autres ont réalisé .
Y a t il si peu d'utilisateurs prêts à partager ?
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Joined: Fri Jan 06, 2012 9:35 pm

Re: Share Your Flows Here:

Post by JEL »

"Hazeltine Color Timer"

It's much easier to use the 'exposure' block instead of this flow, but I made this for fun for illustrative purposes.

The Hazeltine is the device used when adjusting color and brightness on movies that were corrected while on film rather than corrected digitally.

The 'color timer', which the operator was called, had 3 buttons that could be dialled up or down. One for each of the 3 color-channels.
When dialled up that color-channel would go darker (add more density), and when dialled down it would become brighter.

You operate the 3 'exposure' blocks individually, dialling them up and down, until you get the color-tone and brightness you want.

As said; this flow does what you can do with a single 'exposure' block (Which is already a default PhotoReactor block near the top of the image-processing section), but I thought it was fun to recreate the actual Hazeltine process with CMY colors to get a sort of 'wire-diagram' of how it works :)
Hazeltine Color Timer.jpg
Hazeltine Color Timer.jpg (126.29 KiB) Viewed 4470 times
PhotoReactor (flows, effects and scripts):
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